Developer Profile #2

Welcome to our second Bellum Developer Profile!

Today, I’m excited to introduce GRIM, our in-house military advisor and a true milsim enthusiast here at Astarte. GRIM plays a vital role in ensuring the authenticity of our art and gameplay. From animations to sound design, gunplay, and core mechanics, his expertise is woven into every aspect of development. GRIM’s passion for military simulation began long before his military career, and that same passion drove him to serve in the 3rd Ranger Battalion, 75th Ranger Regiment from 2016 to 2020.

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During his time in the Regiment, GRIM completed four deployments—two to Syria and two to Afghanistan—gaining invaluable, hands-on combat experience. He became proficient with a wide range of weapon systems, serving as both a Carl Gustav gunner and a SAW gunner.
I first met GRIM through our Arma 3 unit, KOG, where his deep understanding of military tactics and equipment elevated our group’s realism and authenticity to new levels. His insight brought a level of immersion that few units could match, setting a new standard for our operations.
Now, GRIM brings that same dedication and expertise to our development team, ensuring that every facet of our game stays true to the core of tactical, authentic gameplay. His experience in both the military and gaming world makes him an invaluable asset to our project. I have no doubt many of you will get to know GRIM on this journey and will have plenty of insightful discussions on our Discord.
As always, be sure to follow our news channel for the latest updates, and join the conversation over on our Discord.
- Karmakut
Bellum
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